Table of Contents

Namespace Stride.CommunityToolkit.Bullet

Classes

Bullet2DPhysicsOptions

Option set for creating a Bullet-physics enabled 2D-style primitive entity.

Bullet3DPhysicsOptions

Option set for creating a Bullet-physics enabled 3D primitive entity.

CameraComponentExtensions

Provides a set of static methods for working with CameraComponent instances.

EntityExtensions

Provides extension methods for the Entity class to simplify adding Bullet 2D and 3D physics components.

GameExtensions

Provides extension methods for the Game class to simplify common game setup tasks for the Bullet Physics engine.

SimulationExtensions

Provides extension methods for the Simulation class to perform raycasting operations in a game simulation fro the Bullet physics.