Namespace Stride.CommunityToolkit.Bullet
Classes
- Bullet2DPhysicsOptions
Option set for creating a Bullet-physics enabled 2D-style primitive entity.
- Bullet3DPhysicsOptions
Option set for creating a Bullet-physics enabled 3D primitive entity.
- CameraComponentExtensions
Provides a set of static methods for working with CameraComponent instances.
- EntityExtensions
Provides extension methods for the Entity class to simplify adding Bullet 2D and 3D physics components.
- GameExtensions
Provides extension methods for the Game class to simplify common game setup tasks for the Bullet Physics engine.
- SimulationExtensions
Provides extension methods for the Simulation class to perform raycasting operations in a game simulation fro the Bullet physics.