Enum TweenLoop
- Namespace
- Stride.CommunityToolkit.Mathematics
- Assembly
- Stride.CommunityToolkit.dll
What a Tween does when its clock reaches the end of its duration.
public enum TweenLoop
Fields
None = 0Stops at the end and stays there; IsComplete turns on.
PingPong = 2Runs back to the start along the same curve, then forward again, for a lift or a breathing glow.
Repeat = 1Jumps back to the start and runs again, for a spin or a pulse that never stops.