Namespace Stride.CommunityToolkit.Rendering.Instancing
Classes
- BufferedEntityInstancing
An EntityInstancing that owns its GPU buffers, so a scene where nothing moves costs no upload bandwidth at all.
- EntityInstancing
Draws many entities in a single draw call by collecting their world matrices every frame.
- InstancingBufferUploadRenderer
Manages and uploads the GPU buffers of every registered BufferedEntityInstancing.
- InstancingExtensions
Extension methods that wire up the engine features instanced rendering needs.