Table of Contents

Namespace Stride.CommunityToolkit.Rendering.Instancing

Classes

BufferedEntityInstancing

An EntityInstancing that owns its GPU buffers, so a scene where nothing moves costs no upload bandwidth at all.

EntityInstancing

Draws many entities in a single draw call by collecting their world matrices every frame.

InstancingBufferUploadRenderer

Manages and uploads the GPU buffers of every registered BufferedEntityInstancing.

InstancingExtensions

Extension methods that wire up the engine features instanced rendering needs.