Table of Contents

Enum PrimitiveModelType

Namespace
Stride.CommunityToolkit.Rendering.ProceduralModels
Assembly
Stride.CommunityToolkit.dll

Specifies the type of primitive model to be created. Available options: Sphere, Cube, Cylinder, Torus, Plane, InfinitePlane, Teapot, Cone, Capsule. Source Stride.Assets.Presentation.Preview.

public enum PrimitiveModelType

Fields

Capsule = 0
Cone = 1
Cube = 2
Cylinder = 3
InfinitePlane = 4
Plane = 5
RectangularPrism = 6
Sphere = 7
Teapot = 8
Torus = 9
TriangularPrism = 10

Remarks

This enumeration provides a variety of basic geometric shapes that can be utilized for creating 3D models in the game.