Table of Contents

Class Bepu3DPhysicsOptions

Namespace
Stride.CommunityToolkit.Bepu
Assembly
Stride.CommunityToolkit.Bepu.dll

Option set for creating a Bepu-physics enabled 3D primitive entity.

public class Bepu3DPhysicsOptions : Primitive3DEntityOptions
Inheritance
Bepu3DPhysicsOptions
Inherited Members

Remarks

Inherits geometry / rendering options from Primitive3DEntityOptions and adds a configurable Bepu CollidableComponent. The default is a dynamic BodyComponent with an empty CompoundCollider; shape(s) are typically populated later by helper extensions based on the chosen primitive type.

Properties

Component

Gets or sets the Bepu collidable component to attach. Defaults to a new dynamic BodyComponent containing an empty CompoundCollider.

public CollidableComponent Component { get; set; }

Property Value

CollidableComponent

Remarks

Replace with a StaticComponent for immovable geometry or preconfigure collider children before passing the options instance to a creation helper.