Table of Contents

Namespace Stride.CommunityToolkit.Bepu

Classes

Bepu2DPhysicsOptions

Option set for creating a Bepu-physics enabled 2D-style primitive entity.

Bepu3DPhysicsOptions

Option set for creating a Bepu-physics enabled 3D primitive entity.

Body2DComponent

Dynamic body constrained to a 2D plane (XY) while still using Bepu's 3D solver.

CameraComponentExtensions

Provides extension methods for CameraComponent to facilitate raycasting functionality.

CollidableGizmoScript

Toggles visualization gizmos for all CollidableComponent instances in the current scene when a specified key is pressed.

DebugRenderComponentScript

Script that ensures a DebugRenderComponent is added to the owning Entity once the scene is ready (when visibility groups are present).

EntityExtensions

Provides extension methods for the Entity class to simplify adding Bepu 2D and 3D physics components.

GameExtensions

Provides extension methods for the Game class to simplify common game setup tasks for the Bepu Physics engine.