Table of Contents

Class CollidableGizmoScript

Namespace
Stride.CommunityToolkit.Bepu
Assembly
Stride.CommunityToolkit.Bepu.dll

Toggles visualization gizmos for all CollidableComponent instances in the current scene when a specified key is pressed.

public class CollidableGizmoScript : SyncScript, IIdentifiable, ICollectorHolder
Inheritance
CollidableGizmoScript
Implements
Inherited Members
Extension Methods

Properties

Color

Gets or sets an optional emissive color applied to created gizmos. When null, the default material color is used.

public Color4? Color { get; set; }

Property Value

Color4?

Key

Gets or sets the key used to toggle collidable gizmos on and off. Default: P.

public Keys Key { get; set; }

Property Value

Keys

SizeFactor

Gets or sets the size multiplier applied to created gizmos. Defaults to 1.0.

public float SizeFactor { get; set; }

Property Value

float

Visible

Gets a value indicating whether gizmos are currently active in the scene.

public bool Visible { get; set; }

Property Value

bool

Methods

Start()

Called before the script enters it's update loop.

public override void Start()

Update()

Called every frame.

public override void Update()