Class Simulation2DComponent
- Namespace
- Stride.CommunityToolkit.Bepu
- Assembly
- Stride.CommunityToolkit.Bepu.dll
[ComponentCategory("Bepu")]
public class Simulation2DComponent : SyncScript, IIdentifiable, ICollectorHolder, ISimulationUpdate, IComponent<ISimulationUpdate.SimUpdateProcessor, ISimulationUpdate>, IMarkedComponent
- Inheritance
-
Simulation2DComponent
- Implements
- Inherited Members
- Extension Methods
Methods
AfterSimulationUpdate(BepuSimulation, float)
Called after the simulation updates
public void AfterSimulationUpdate(BepuSimulation sim, float simTimeStep)
Parameters
sim
BepuSimulationsimTimeStep
floatThe amount of time in seconds this simulation lasts for
SimulationUpdate(BepuSimulation, float)
Called before the simulation updates
public void SimulationUpdate(BepuSimulation sim, float simTimeStep)
Parameters
sim
BepuSimulationsimTimeStep
floatThe amount of time in seconds this simulation lasts for
Update()
Called every frame.
public override void Update()