Table of Contents

Class GameDefaults

Namespace
Stride.CommunityToolkit.Engine
Assembly
Stride.CommunityToolkit.dll

Provides shared default values used by game setup helpers.

public static class GameDefaults
Inheritance
GameDefaults

Fields

Default2DGroundMaterialColor

The default material color applied to generated 2D ground entities.

public static readonly Color Default2DGroundMaterialColor

Field Value

Color

Default2DGroundPosition

The default world position applied to generated 2D ground entities.

public static readonly Vector3 Default2DGroundPosition

Field Value

Vector3

Remarks

The default value is (0, -3, 0).

Default2DGroundSize

The default scale applied to generated 2D ground entities.

public static readonly Vector3 Default2DGroundSize

Field Value

Vector3

Remarks

The default value is (20, 0.5, 1), representing width, height, and depth.

Default3DGroundSize

The default scale applied to generated 3D ground entities.

public static readonly Vector3 Default3DGroundSize

Field Value

Vector3

Remarks

The default value is (20, 1, 20), representing width, height, and depth.

DefaultGroundMaterialColor

The default material color applied to generated ground entities.

public static readonly Color DefaultGroundMaterialColor

Field Value

Color

DefaultGroundName

The default name assigned to generated ground entities.

public static readonly string DefaultGroundName

Field Value

string

DefaultMaterialColor

The default material color applied to generated primitive entities.

public static readonly Color DefaultMaterialColor

Field Value

Color