Class GameDefaults
- Namespace
- Stride.CommunityToolkit.Engine
- Assembly
- Stride.CommunityToolkit.dll
Provides default values for the game project.
public static class GameDefaults
- Inheritance
-
GameDefaults
Fields
Default2DGroundSize
The default size of the 2D ground entity.
public static readonly Vector3 Default2DGroundSize
Field Value
Default3DGroundSize
The default size of the 3D ground entity.
public static readonly Vector2 Default3DGroundSize
Field Value
DefaultGroundMaterialColor
The default material color for the ground entity.
public static readonly Color DefaultGroundMaterialColor
Field Value
DefaultGroundName
The default name for the ground entity.
public const string DefaultGroundName = "Ground"
Field Value
DefaultMaterialColor
The default material color for 3D entities.
public static readonly Color DefaultMaterialColor
Field Value
GraphicsCompositorNotSet
The message to display when the GraphicsCompositor is not set.
public const string GraphicsCompositorNotSet = "GraphicsCompositor is not set."