Table of Contents

Class GameDefaults

Namespace
Stride.CommunityToolkit.Engine
Assembly
Stride.CommunityToolkit.dll

Provides default values for the game project.

public static class GameDefaults
Inheritance
GameDefaults

Fields

Default2DGroundSize

The default size of the 2D ground entity.

public static readonly Vector3 Default2DGroundSize

Field Value

Vector3

Default3DGroundSize

The default size of the 3D ground entity.

public static readonly Vector2 Default3DGroundSize

Field Value

Vector2

DefaultGroundMaterialColor

The default material color for the ground entity.

public static readonly Color DefaultGroundMaterialColor

Field Value

Color

DefaultGroundName

The default name for the ground entity.

public const string DefaultGroundName = "Ground"

Field Value

string

DefaultMaterialColor

The default material color for 3D entities.

public static readonly Color DefaultMaterialColor

Field Value

Color

GraphicsCompositorNotSet

The message to display when the GraphicsCompositor is not set.

public const string GraphicsCompositorNotSet = "GraphicsCompositor is not set."

Field Value

string