Class GameDefaults
- Namespace
- Stride.CommunityToolkit.Engine
- Assembly
- Stride.CommunityToolkit.dll
Provides shared default values used by game setup helpers.
public static class GameDefaults
- Inheritance
-
GameDefaults
Fields
Default2DGroundMaterialColor
The default material color applied to generated 2D ground entities.
public static readonly Color Default2DGroundMaterialColor
Field Value
Default2DGroundPosition
The default world position applied to generated 2D ground entities.
public static readonly Vector3 Default2DGroundPosition
Field Value
Remarks
The default value is (0, -3, 0).
Default2DGroundSize
The default scale applied to generated 2D ground entities.
public static readonly Vector3 Default2DGroundSize
Field Value
Remarks
The default value is (20, 0.5, 1), representing width, height, and depth.
Default3DGroundSize
The default scale applied to generated 3D ground entities.
public static readonly Vector3 Default3DGroundSize
Field Value
Remarks
The default value is (20, 1, 20), representing width, height, and depth.
DefaultGroundMaterialColor
The default material color applied to generated ground entities.
public static readonly Color DefaultGroundMaterialColor
Field Value
DefaultGroundName
The default name assigned to generated ground entities.
public static readonly string DefaultGroundName
Field Value
DefaultMaterialColor
The default material color applied to generated primitive entities.
public static readonly Color DefaultMaterialColor