Class CompositorCameras
- Namespace
- Stride.CommunityToolkit.Rendering.Compositing
- Assembly
- Stride.CommunityToolkit.dll
Finds the camera a scene renderer should draw with, for renderers that sit outside the camera renderer and so have no current camera on the context.
public static class CompositorCameras
- Inheritance
-
CompositorCameras
Remarks
Tries the compositor's first camera slot, then walks the renderer tree for a camera renderer. Game Studio's scene editor leaves the slots empty and hands its camera to the top-level renderer instead. Returns null when neither has a camera.
Methods
Find(RenderContext)
The camera of the current compositor: its first slot, or its first camera renderer.
public static CameraComponent? Find(RenderContext context)
Parameters
contextRenderContext