Table of Contents

Class Primitive3D.CylinderShape

Namespace
Stride.CommunityToolkit.Rendering.ProceduralModels
Assembly
Stride.CommunityToolkit.dll

A cylinder; Cylinder(float, float, int) makes one.

public sealed record Primitive3D.CylinderShape : Primitive3D, IEquatable<Primitive3D>, IEquatable<Primitive3D.CylinderShape>
Inheritance
Primitive3D.CylinderShape
Implements
Inherited Members

Constructors

CylinderShape(float, float, int)

A cylinder; Cylinder(float, float, int) makes one.

public CylinderShape(float Radius, float Height, int Tessellation)

Parameters

Radius float
Height float
Tessellation int

Properties

Height

public float Height { get; init; }

Property Value

float

Radius

public float Radius { get; init; }

Property Value

float

Tessellation

public int Tessellation { get; init; }

Property Value

int