Class Primitive3D.CylinderShape
- Namespace
- Stride.CommunityToolkit.Rendering.ProceduralModels
- Assembly
- Stride.CommunityToolkit.dll
A cylinder; Cylinder(float, float, int) makes one.
public sealed record Primitive3D.CylinderShape : Primitive3D, IEquatable<Primitive3D>, IEquatable<Primitive3D.CylinderShape>
- Inheritance
-
Primitive3D.CylinderShape
- Implements
- Inherited Members
Constructors
CylinderShape(float, float, int)
A cylinder; Cylinder(float, float, int) makes one.
public CylinderShape(float Radius, float Height, int Tessellation)
Parameters
Properties
Height
public float Height { get; init; }
Property Value
Radius
public float Radius { get; init; }
Property Value
Tessellation
public int Tessellation { get; init; }