Table of Contents

Class Bepu2DPhysicsOptions

Namespace
Stride.CommunityToolkit.Bepu
Assembly
Stride.CommunityToolkit.Bepu.dll

Option set for creating a Bepu-physics enabled 2D-style primitive entity.

public class Bepu2DPhysicsOptions : Primitive2DEntityOptions
Inheritance
Bepu2DPhysicsOptions
Inherited Members

Remarks

Extends Primitive2DEntityOptions with a Bepu CollidableComponent. The default is a dynamic Body2DComponent having an empty CompoundCollider. Although termed "2D", simulation occurs in 3D space with constraints (or depth minimization) limiting motion.

Properties

Component

Gets or sets the Bepu collidable component to attach. Defaults to a new Body2DComponent with an empty CompoundCollider.

public CollidableComponent Component { get; set; }

Property Value

CollidableComponent

Remarks

Substitute with a Static2DComponent (if available) or preconfigure collider data before creation to tailor behavior.