Table of Contents

Class SceneSetup2D

Namespace
Stride.CommunityToolkit.Engine
Assembly
Stride.CommunityToolkit.dll

The setup of a 2D code-only scene: a compositor with the toolkit's UI stage, an orthographic camera looking down Z with the 2D camera controller, and a flat ground box below the origin. There are no lights and no sky; 2D materials are flat.

public sealed class SceneSetup2D : SceneSetup
Inheritance
SceneSetup2D
Inherited Members
Extension Methods

Examples

game.Run(new SceneSetup2D { ClearColor = Color.CornflowerBlue }.UseBepu(), start: Start);

Constructors

SceneSetup2D()

Creates the setup with its defaults: an orthographic camera with the controller and a flat ground.

public SceneSetup2D()

Properties

Default

A fresh setup with every property at its default.

public static SceneSetup2D Default { get; }

Property Value

SceneSetup2D